Bully Scholarship Edition Chapter 4 Save Game
The Rumble (2009-08-09). Bully, Scholarship Edition, Chapter 4, Part 16 Bully: Scholarship Edition takes place at the fictional New England boarding The game is broken up into chapters, the first chapter takes.
After you cover those two, Thad will start putting up more posters - if you take too long to cover up this fifth poster, he'll clean up the ones you've already covered. You can find Thad and knock him out, which will make things a whole lot easier. If you get all of them covered, you'll be told to head back to Mandy at the school. She's standing by the boys' dorm.
Open the gate with, and run up to the Spud Cannon. You've got to shoot the observatory doors until they buckle and break open - there's a health bar that shows you how close you are.
It will run out pretty fast though; when it's gone, the slingshot is a better option than bottle rockets due to its accuracy - over the kind of distance the Jocks are coming from, rockets aren't all that useful. Eventually, the barrier will start to give way, and you've got to fall back to the gates of the observatory. Grab a soda can if you need it, and run up to the Spud Cannon on the observatory walls. After a few seconds, the Jocks will start to come around the corner. If you aim for their legs, you can knock them down and hit their chests when they're on the ground.
Simply grab the troublemaker and stuff him in a nearby trash bin. Once he's out of your hair, open the auto shop gate by standing in the Yellow Circle and repeatedly pressing the indicated Action Button. You'll face a few more bullies as you make your way through the area. Beat them up and move on. You'll find Davis perched on top of a pile of junk and out of your reach so you'll have to rely on projectile attacks to take care of him. If you passed Chemistry class, you should have some Firecrackers.
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Use at each of the four benches to spread the glue. • Algie is just to the right of the Bullworth statue as you head up to the school, near Harrington House. His job for Jimmy is to 'enhance' the Jocks' halftime refreshments. Head down to the changing rooms under the gym; there's a barrel here with the halftime drinks in it.
Keep a close eye on Mrs. Peabody on your radar - wait until she moves downstairs before you leave the room. Head into the bathroom, on the other side of the corridor about halfway down the hall. Don't get too close to the showers or Mandy'll see you, so stand over close to the stalls on the right before you take out your camera. The steam means you'll never really see anything, but take the photo anyway.
If you have found a third and learned the 5-hit combo ( - and watch out for the mascot's counter-attack), this battle should be a piece of cake. Occasionally, Jimmy will be stunned by the mascot; if you don't tap shake fast enough when this happens you'll be hit by a rush move similar to Russell's in the very first boss fight. However, if you get out of the way, you'll have some distance between you and your opponent, which can be useful for getting a couple of spuds in. Just in case, there is a beam cola at the corner of the pool. The mascot falls, and Jimmy takes his outfit.
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Galloway shows up, the truth slowly dawns on Jimmy, but fortunately neither of the adults realises his mistake - so he gets off without any public embarrassment. Discretion Assured [ ] • Starts: Bullworth Academy Gym • Reward: Mandy now likes you. Nerd Respect -5 Dirty posters of Mandy, the head cheerleader, have started appearing around the school and Bullworth Town. She's despairing, and Jimmy takes pity on her.
Finally, drop the last package off to the fifth customer at the front door of the Bullworth Academy Gym. Go back to see Mr. Watt in the chemistry lab for your reward. Galloway Away (optional) [ ] • Starts: Bullworth Academy Art Room, outside class hours • Requires: both Here's to you Ms. Philips and Stronghold Assault / Nerd Boss Fight to be completed • Reward: $60 Mr.
Galloway into checking himself into a mental institution, and they won't let her in to see him. Jimmy offers to help get Galloway out, and Ms. Philips arranges to meet him by the Happy Volts Asylum. The main entrance road to the asylum isn't open yet in this chapter; you're going to have to take the back way in.
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When both of the on-campus posters are taken care of, another two will appear on your radar, scattered around Bullworth Town. One's near the Worn In store, the other is at the front of City Hall. At least one poster has hostile personnel around it, and you can't finish a tag while you're getting knocked around. After you cover those two, Thad will start putting up more posters - if you take too long to cover up this fifth poster, he'll clean up the ones you've already covered.
Again, take out the pulleys and Earnest will move onto the final platform. Hiding behind the pillars won't necessarily protect you from the explosions.
Eh, who needs her? After a quick chat with Crabblesnitch's oversexed secretary Mrs. Danvers, you're let into the school grounds and instructed to visit the headmaster in the main school building. As there is no clock at this early point in the game, now would be a great time to explore the campus and get the lay of the land.
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• Melvin is close to the shop entrance by the Bullworth statue. He's got some marbles for you to scatter on the pitch - there are three areas marked on the football field where you need to drop the marbles.